WIP maybe I'll write something here later
originally (very long ago) based on https://github.com/ShartygeeAnon/WarThunderControlSchemes, but majority of bindings have been changed except MEC and sim stuff general ideas I've tried to stick to:
- unmodified
KEY
: very frequently accessed functions, flaps, scouting, etc ALT + KEY
: majority of less frequently used but important functions live hereCAPS + KEY
: almost exclusively radar controls, plus a few things you don't want to hit by mistake (jettison weapons)LCTRL + KEY
: things that are exclusive to ground vehicles and don't have equivalents in other modes sinceLTRCL
andLSHIFT
control speed there (suspension, entrenching, etc)MODIFIER + E
for going faster,MODIFIER + Q
for by analogy with ground cruise control for things like wing sweep/thrust vector/etc
NOTE: I have my mouse scroll speed/dpi switch button bound to \
in WT - you'll want to either set yours up like that or rebind the controls that are using it (weapon lock and a few other important things). I also have a thumb button that's remapped to NUM 0
, but it's only used for infrequently accessed things like switching control mode so using the actual NUM 0
key works fine too (you DO have a numpad RIGHT?).
todo:
- fix up camera controls (fkeys I guess + deal with plane/heli camera differences)
- figure out sim stuff