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WIP maybe I'll write something here later

originally (very long ago) based on https://github.com/ShartygeeAnon/WarThunderControlSchemes, but majority of bindings have been changed except MEC and sim stuff general ideas I've tried to stick to:

  • unmodified KEY: very frequently accessed functions, flaps, scouting, etc
  • ALT + KEY: majority of less frequently used but important functions live here
  • CAPS + KEY: almost exclusively radar controls, plus a few things you don't want to hit by mistake (jettison weapons)
  • LCTRL + KEY: things that are exclusive to ground vehicles and don't have equivalents in other modes since LTRCL and LSHIFT control speed there (suspension, entrenching, etc)
  • MODIFIER + E for going faster,MODIFIER + Q for by analogy with ground cruise control for things like wing sweep/thrust vector/etc

NOTE: I have my mouse scroll speed/dpi switch button bound to \ in WT - you'll want to either set yours up like that or rebind the controls that are using it (weapon lock and a few other important things). I also have a thumb button that's remapped to NUM 0, but it's only used for infrequently accessed things like switching control mode so using the actual NUM 0 key works fine too (you DO have a numpad RIGHT?).

todo:

  • fix up camera controls (fkeys I guess + deal with plane/heli camera differences)
  • figure out sim stuff

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