Artificial intelligence of the Reversi / Othello
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Updated
Apr 26, 2018 - Java
Artificial intelligence of the Reversi / Othello
🎲 又是一个黑白棋,毕业设计(reinforcement learning)
A feature-rich Telegram bot for playing Othello (Reversi).
📜 A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.
Reversi (Othello) game implemented as Swift Playground.
A graphical and an interesting Othello (Reversi) chess game environment ideal for Reinforcement Learning
Othello Game Application Implemented with Alpha-Beta Algorithm in SWI-Prolog's Logic Programming Language ♟️
Multi-player, browser-based, server-less Othello
First try to Othello/Reversi.
Reversi (Othello) AI game in C#. Using Monte Carlo Tree Search algorithm AND BTMM algorithm.
A Smart Agent using reinforcement learning with CNN + MCTS to learn to play Othello/Reversi
A java implementation of reversi / othello for two players/computers
Othello game framework made with JavaFX which can be use for testing Othello AI Agents.
Play Othello's game using Python Turtle module
Othello AI using Monte Carlo Tree Search Algorithm
Othello, also known as Reversi, is a classic strategy board game for two players, played on an 8×8 uncheckered board. Players take turns placing disks on the board with their assigned color facing up.
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