The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
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Updated
Feb 3, 2025 - C++
The Fraunhofer MPEG-H decoder (mpeghdec) is a C/C++ implementation of the MPEG-H Audio standard as defined in ISO/IEC 23008-3:2022
SoundObject binary distribution.
SpeakerObjects binary distribution.
This experiment is an example of 3D Audio integration in a virtual world on the Web.
Binaural Spatializer Audio Plugin
SoundObject source code distribution.
Give your keyboard a voice. Simulate the sounds of typing on a mechanical keyboard.
An immersive 3D interactive portfolio showcasing software engineering expertise with a cosmic theme and modern web technologies.
SpeakerObjects source code distribution.
A room with different moods! Built with unity.
This SketchUp Ruby plugin allows users to export speaker positions from SketchUp models into CSV files, formatted for use with HOLOPHONIX spatial audio softwares.
A tool to export .glb files from SketchUp to HOLOPHONIX
This VR environment showcases the diverse capabilities of immersive audio modes, including attenuation and echoes, on various types of materials.
Add a description, image, and links to the immersive-audio topic page so that developers can more easily learn about it.
To associate your repository with the immersive-audio topic, visit your repo's landing page and select "manage topics."