(in progress) SAH kd-tree parallel construction algorithm implementation
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Updated
Sep 30, 2024 - C++
(in progress) SAH kd-tree parallel construction algorithm implementation
Explore acceleration structures for ray tracing
C++17 Raytracer. Features the Bounding Volume Hierarchy acceleration structure, supersampling, shadows, reflection & more !
Raytracer showcasing several acceleration structures for a monocore CPU
Master thesis
3D Vulkan path tracing renderer for background non-real-time rendering.
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