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@tinyBigGAMES

tinyBigGAMES LLC

Indie Developer & Publisher of Digital Entertainment Software

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  1. JetVM JetVM Public

    🚀 JetVM - Fast Delphi Virtual Machine High-performance stack-based VM with tagged union values, fluent bytecode generation. Features Pascal parameter modes (const/var/out), validation levels, nativ…

    Pascal 14 2

  2. Game2D Game2D Public

    A fast, intuitive Object Pascal library for 2D game development in Delphi—Game2D makes building everything from classic arcade games to modern prototypes easy, so you can focus on gameplay, not boi…

    Pascal 3 1

  3. Console Console Public

    Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more – no dependencies.

    Pascal 29 3

  4. VirtualBuffer VirtualBuffer Public

    TVirtualBuffer is a generic, thread-safe virtual memory buffer class for Delphi. It provides stream-like read/write access to memory with full position tracking, locking, and bounds safety. Designe…

    Pascal 26 4

  5. WebViewBundle WebViewBundle Public

    WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system and serves it via virtual host map…

    HTML 14 2

  6. Dlluminator Dlluminator Public

    The sleek new way to load Win64 DLLs straight from memory — no disk, no traces, no limits.

    Pascal 42 8

Repositories

Showing 10 of 26 repositories
  • CPascal Public

    🚀 CPascal is a systems programming language that combines Pascal's clean, readable syntax with C's semantic model and full ABI compatibility. ⚡ Compiles to LLVM with zero runtime overhead, enabling seamless interoperation with any C library without bindings. 🎮 Ideal for game development, 🔧 device drivers, and modernizing C codebases. 💎

    tinyBigGAMES/CPascal’s past year of commit activity
    0 BSD-3-Clause 0 0 0 Updated Jun 29, 2025
  • JetVM Public

    🚀 JetVM - Fast Delphi Virtual Machine High-performance stack-based VM with tagged union values, fluent bytecode generation. Features Pascal parameter modes (const/var/out), validation levels, native function integration, memory management, and real-time debugging. Perfect for embedding scripting capabilities! ⚡🎯🛡️

    tinyBigGAMES/JetVM’s past year of commit activity
    Pascal 14 BSD-3-Clause 2 0 0 Updated Jun 27, 2025
  • TinyPascal Public

    TinyPascal is a lightweight, embeddable Pascal virtual machine built in Delphi. It compiles modern Pascal to bytecode for execution in a stack-based VM with UTF-8 support, strong typing, and modular architecture. Ideal for scripting, education, rapid prototyping, and language research.

    tinyBigGAMES/TinyPascal’s past year of commit activity
    Pascal 14 BSD-3-Clause 3 0 0 Updated Jun 23, 2025
  • Game2D Public

    A fast, intuitive Object Pascal library for 2D game development in Delphi—Game2D makes building everything from classic arcade games to modern prototypes easy, so you can focus on gameplay, not boilerplate. Game2D - Build. Play. Repeat.

    tinyBigGAMES/Game2D’s past year of commit activity
    Pascal 3 BSD-3-Clause 1 0 0 Updated Jun 21, 2025
  • PIXELS Public

    PIXELS is a lightweight and powerful 2D game development framework designed specifically for Delphi developers. Built on top of the proven and battle-tested Allegro Library, PIXELS brings modern game development capabilities into the Delphi ecosystem with clean, easy-to-use APIs and high performance.

    tinyBigGAMES/PIXELS’s past year of commit activity
    Pascal 6 BSD-3-Clause 0 0 0 Updated May 29, 2025
  • Console Public

    Modern console utility class for Delphi with ANSI styling, teletype effects, input handling, cursor control, and more – no dependencies.

    tinyBigGAMES/Console’s past year of commit activity
    Pascal 29 BSD-3-Clause 3 0 0 Updated May 9, 2025
  • VirtualBuffer Public

    TVirtualBuffer is a generic, thread-safe virtual memory buffer class for Delphi. It provides stream-like read/write access to memory with full position tracking, locking, and bounds safety. Designed for high-performance applications, it’s ideal for buffering, serialization, and multithreaded memory operations.

    tinyBigGAMES/VirtualBuffer’s past year of commit activity
    Pascal 26 BSD-3-Clause 4 0 0 Updated May 4, 2025
  • Logan Public

    Local Generative AI, unleashed. It signals a fundamental shift: no more cloud lock‑in or opaque black‑box services—now you run powerful generative AI models entirely on your own machine, giving you ultimate control over latency, privacy, and customization.

    tinyBigGAMES/Logan’s past year of commit activity
    6 BSD-3-Clause 1 0 0 Updated Apr 30, 2025
  • WebViewBundle Public

    WebViewBundle is a lightweight Delphi framework for bundling HTML, CSS, JS, and assets into a single EXE using WebView2. It embeds a ZIP-based virtual file system and serves it via virtual host mapping—no server, no installer, no dependencies.

    tinyBigGAMES/WebViewBundle’s past year of commit activity
    HTML 14 BSD-3-Clause 2 0 0 Updated Apr 25, 2025
  • OllamaBox Public

    OllamaBox is a Delphi wrapper for Ollama that makes it easy to embed, run, and interact with Ollama directly inside your application—no external process or service required.

    tinyBigGAMES/OllamaBox’s past year of commit activity
    Pascal 25 BSD-3-Clause 5 1 0 Updated Apr 21, 2025

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