**Describe the bug** The Entity-to-entity distance implementation, under entity coodinate system and the `freespace` flag is true, is differs from OpenSCENARIO standard. I discribed [its standard definition](https://www.asam.net/index.php?eID=dumpFile&t=f&f=4908&token=ae9d9b44ab9257e817072a653b5d5e98ee0babf8#_distances) and current inplementation in the figure below.  And, the one of implementations is here. https://github.com/tier4/scenario_simulator_v2/blob/master/openscenario/openscenario_interpreter/src/syntax/relative_distance_condition.cpp#L71-L84 **Expected behavior** The implementation conforms to standards ( At least, this limitation should list up to the limitations in the document )