This is the source code for the Daggerfall Unity game mod called "Fly Airplane", which allows to fly a jet fighter in game!
All your questions will be answered by the Dungeons & Dragons episode 23 "The Time Lost":

- Can fly from/to anywhere on the map
- Can toggle between different camera angles
- Can be activated at any time with a single key press
- Can change mod settings during gameplay
- Can take screenshots
- Can use your own airplane textures (Default is F-15E)
- Press F to toggle fly
- Press C to cycle between different camera modes
- Press P to take a screenshot
- Hold W/S to increase/decrease speed
- Hold A/D to activate left/right rudder
- Hold Q/E to barrel roll to left/right
- Drag mouse down/up to go up/down respectively
- Fly mode can only be activated when outdoors
- Flight always starts/end facing the same direction player/airplane was
- All native game UI and inputs will be disabled while flying only
- UI and inputs from other mods will likely remain active during flight
- Sky/horizon textures will be disabled while flying only
- Avoid using max settings and/or flying too fast as the game may crash (Depends on how beefy is your hardware)
- Due to the nature of the changes required in this mod, it may or may not work with other mods
- Screenshots will be saved at (.../DaggerfallUnity_Data/StreamingAssets/Textures/FlyAirplaneMod)
- There are no collisions, only when hitting the ground, in that case airplane will bounce back up
Just replace the ones shipped with the mod, but keep the exact same filename and extension, also make sure to use PNG with alpha/transparent background.
Extract the zip file contents and:
- Copy
FlyAirplane.dfmodto your game mods folder.../DaggerfallUnity_Data/StreamingAssets/Mods/ - Copy the folder
FlyAirplaneModto your game textures folder.../DaggerfallUnity_Data/StreamingAssets/Textures/





