Skip to content

stevenhuyn/wgpu-cellular-automata

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

69 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

3D Cellular Automata via wgpu

Making a 3D Celluar Automata (Like Conway's Game but 3D!) to learn wgpu a cross-plaform graphics API. Utilises the GPU via a compute shader to generate each step of the simulation in real time.

Foundations of the code built off of sotrh's tutorial

Used Chris Evan's blog post as correctness reference.

Running

Show simulation with default grid width of 30

cargo run --release

See options:

cargo run --release -- --help

Showcase

About

GPU accelerated 3D Conway's Game via Compute Shader

Topics

Resources

Stars

Watchers

Forks

Languages