Skip to content

feat: add lapack/base/dlartg #7596

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 8 commits into
base: develop
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
292 changes: 292 additions & 0 deletions lib/node_modules/@stdlib/lapack/base/dlartg/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,292 @@
<!--

@license Apache-2.0

Copyright (c) 2025 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# dlartg

> LAPACK routine to construct a Givens rotation of a two-dimensional vector that zeros out the second component.

<section class="intro">

`dlartg` constructs a Givens rotation for a two-dimensional vector such that the following equation is satisfied:


<!-- <equation class="equation" label="eq:givens_rotation" align="center" raw="\begin{bmatrix} C & S \\ -S & C \end{bmatrix} \begin{bmatrix} F \\ G \end{bmatrix} = \begin{bmatrix} R \\ 0 \end{bmatrix}
" alt="Equation for Givens rotation."> -->

```math
\begin{bmatrix} C & S \\ -S & C \end{bmatrix} \begin{bmatrix} F \\ G \end{bmatrix} = \begin{bmatrix} R \\ 0 \end{bmatrix}
```

<!-- </equation> -->

where `C` represents the cosine of the rotation `S` represents the sine of the rotation and `R` represents the length of the vector after rotation.

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var dlartg = require( '@stdlib/lapack/base/dlartg' );
```

#### dlartg( F, G, C, S, R )

Constructs a Givens rotation of a two-dimensional vector that zeros out the second component. For a two-dimensional vector `( F, G )` it computes the sine `S`, cosine `C` and the resultant `R`.

```javascript
var Float64Array = require( '@stdlib/array/float64' );

var F = new Float64Array( [ 3.0 ] );
var G = new Float64Array( [ 4.0 ] );
var C = new Float64Array( 1 );
var S = new Float64Array( 1 );
var R = new Float64Array( 1 );

dlartg( F, G, C, S, R );
// R => <Float64Array>[ 5.0 ]
// C => <Float64Array>[ 0.6 ]
// S => <Float64Array>[ 0.8 ]
```

The function has the following parameters:

- **F**: single element array representing the first component of the vector to be rotated as a [`Float64Array`][mdn-float64array].
- **G**: single element array representing the second component of the vector to be rotated as a [`Float64Array`][mdn-float64array].
- **C**: single element array overwritten by the cosine of the rotation as a [`Float64Array`][mdn-float64array].
- **S**: single element array overwritten by the sine of the rotation as a [`Float64Array`][mdn-float64array].
- **R**: single element array overwritten by the length of the rotated vector as a [`Float64Array`][mdn-float64array].

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.

<!-- eslint-disable stdlib/capitalized-comments -->

```javascript
var Float64Array = require( '@stdlib/array/float64' );

// Initial arrays...
var F0 = new Float64Array( [ 0.0, 3.0 ] );
var G0 = new Float64Array( [ 0.0, 4.0 ] );
var C0 = new Float64Array( [ 0.0, 0.0 ] );
var S0 = new Float64Array( [ 0.0, 0.0 ] );
var R0 = new Float64Array( [ 0.0, 0.0 ] );

// Create offset views...
var F1 = new Float64Array( F0.buffer, F0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var G1 = new Float64Array( G0.buffer, G0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var C1 = new Float64Array( C0.buffer, C0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var S1 = new Float64Array( S0.buffer, S0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var R1 = new Float64Array( R0.buffer, R0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

dlartg( F1, G1, C1, S1, R1 );
// R0 => <Float64Array>[ 0.0, 5.0 ]
// C0 => <Float64Array>[ 0.0, 0.6 ]
// S0 => <Float64Array>[ 0.0, 0.8 ]
```

#### dlartg.ndarray( F, offsetF, G, offsetG, C, offsetC, S, offsetS, R, offsetR )

Constructs a Givens rotation of a two-dimensional vector that zeros out the second component, using alternative indexing semantics. For a two-dimensional vector `( F, G )` it computes the sine `S`, cosine `C` and the resultant `R`.

```javascript
var Float64Array = require( '@stdlib/array/float64' );

var F = new Float64Array( [ 3.0 ] );
var G = new Float64Array( [ 4.0 ] );
var C = new Float64Array( 1 );
var S = new Float64Array( 1 );
var R = new Float64Array( 1 );

dlartg.ndarray( F, 0, G, 0, C, 0, S, 0, R, 0 );
// R => <Float64Array>[ 5.0 ]
// C => <Float64Array>[ 0.6 ]
// S => <Float64Array>[ 0.8 ]
```

The function has the following parameters:

- **F**: single element array representing the first component of the vector to be rotated as a [`Float64Array`][mdn-float64array].
- **offsetF**: starting index for `F`.
- **G**: single element array representing the second component of the vector to be rotated as a [`Float64Array`][mdn-float64array].
- **offsetG**: starting index for `G`.
- **C**: single element array overwritten by the cosine of the rotation as a [`Float64Array`][mdn-float64array].
- **offsetC**: starting index for `C`.
- **S**: single element array overwritten by the sine of the rotation as a [`Float64Array`][mdn-float64array].
- **offsetS**: starting index for `S`.
- **R**: single element array overwritten by the length of the rotated vector as a [`Float64Array`][mdn-float64array].
- **offsetR**: starting index for `R`.

While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example,

<!-- eslint-disable max-len -->

```javascript
var Float64Array = require( '@stdlib/array/float64' );

var F = new Float64Array( [ 0.0, 3.0 ] );
var G = new Float64Array( [ 0.0, 4.0 ] );
var C = new Float64Array( 2 );
var S = new Float64Array( 2 );
var R = new Float64Array( 2 );

dlartg.ndarray( F, 1, G, 1, C, 1, S, 1, R, 1 );
// R => <Float64Array>[ 0.0, 5.0 ]
// C => <Float64Array>[ 0.0, 0.6 ]
// S => <Float64Array>[ 0.0, 0.8 ]
```

</section>

<!-- /.usage -->

<section class="notes">

## Notes

- `dlartg()` corresponds to the [LAPACK][LAPACK] function [`dlartg`][lapack-dlartg].

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var uniform = require( '@stdlib/random/array/uniform' );
var dlartg = require( '@stdlib/lapack/base/dlartg' );

var F = uniform( 1, -10.0, 10.0 );
var G = uniform( 1, -10.0, 10.0 );
var C = new Float64Array( 1 );
var S = new Float64Array( 1 );
var R = new Float64Array( 1 );

dlartg( F, G, C, S, R );

console.log( C );
console.log( S );
console.log( R );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
TODO
```

#### TODO

TODO.

```c
TODO
```

TODO

```c
TODO
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
TODO
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[lapack]: https://www.netlib.org/lapack/explore-html/

[lapack-dlartg]: https://netlib.org/lapack/explore-html/da/dd3/group__lartg_ga86f8f877eaea0386cdc2c3c175d9ea88.html#ga86f8f877eaea0386cdc2c3c175d9ea88

[mdn-float64array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Float64Array

[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray

</section>

<!-- /.links -->
67 changes: 67 additions & 0 deletions lib/node_modules/@stdlib/lapack/base/dlartg/benchmark/benchmark.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var Float64Array = require( '@stdlib/array/float64' );
var isnan = require( '@stdlib/math/base/assert/is-nan' );
var pkg = require( './../package.json' ).name;
var dlartg = require( './../lib/dlartg.js' );


// VARIABLES //

var opts = {
'dtype': 'float64'
};


// MAIN //

bench( pkg, function benchmark( b ) {
var C;
var S;
var R;
var F;
var G;
var i;

F = discreteUniform( 1, -50, 50, opts );
G = discreteUniform( 1, -50, 50, opts );
C = new Float64Array( 1 );
S = new Float64Array( 1 );
R = new Float64Array( 1 );

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
dlartg( F, G, C, S, R );
if ( isnan( C[ 0 ] ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnan( S[ 0 ] ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
Loading