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Section 1100
gynt edited this page Sep 9, 2020
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36 bytes, presumably 9 integers.
Integer 0 and 1 are always 0's. In a .map file, integer[2] is a 7. In a .sav file, integer[2] is a 5 if there is one AI player (2 player game). For each ai player, integer[player_id] becomes 5.