I acquired a full scholarship from Google Palestine Launchpad to study the fundamentals of Design Research and User Experience.
The UX Fundamentals & Design Research program taught me the core principles of human-centered design, including how to scope design problems, conduct in-depth interviews, and create effective quantitative surveys. I gained hands-on experience in collecting and analyzing user research data to uncover meaningful opportunities, and I learned to apply psychology to design sketches while keeping the end user at the heart of the process.
Each cours of the below included hands on projects with real-world scenarios:
Learned how to scope design problems, conduct qualitative user research (interviews & surveys), synthesize findings, and apply psychology to design.
π§© Design Principles & Usability Evaluation
π£οΈ User Interviews & Surveys
π§ Psychology-Driven Design
π Research Reports & Sketching
π Project: UX Research Study Link to Reserach
Translated research into functional design ideas, built rapid prototypes, and conducted usability tests using design sprints.
π Guerrilla Design Sprints
βοΈ Ideation & MVP Planning
π§± Low-Fidelity Clickable Prototypes
π§ͺ Usability Testing
π― Feature Prioritization
π Project: Low-Fidelity Rapid Prototyping Sprint Board Link
Built high-fidelity designs in Figma, prepared assets for engineering, and evaluated product engagement using usability tests and KPIs.
π¨ UI Design & Style Guides
π§° Figma Β· Design Annotation Β· UI Kits
π Interactive Prototypes
π Product KPIs & Feedback Loops
π€ Engineering Handoff & Asset Prep
π Midterm: High-Fidelity Design & Iteration Project Link
π Final: High-Fidelity Design & Iteration Project Link
Applied all learned skills to create a case study and build a UX portfolio demonstrating research, design, and iteration.
π Portfolio Strategy & Storytelling
π§© Case Study Creation
π Professional Presentation
π Project: UX Portfolio Case Study Project Link
| Category | Skills |
|---|---|
| π¨ Design Thinking | Ideation Β· How Might We Β· Double Diamond Β· Customer Journey Maps Β· Stakeholder Management |
| π§ͺ UX Research | Qualitative Data Analysis Β· Usability Testing Β· Feedback Loops Β· Remote User Testing |
| π Prototyping | Low-Fidelity Prototypes Β· Clickable Prototypes Β· High-Fidelity Prototypes Β· Product Prototyping Β· Minimal Viable Products (MVPs) |
| π οΈ UI & Visual Design | UI Design Β· Accessible UX Β· User-Friendly Visuals Β· Design Optimization Β· Visual Style Guides |
| π§° Tools & Systems | Figma ποΈ Β· UI Kits & Plugins π Β· Design Systems Β· Design Annotation Β· Production-Ready Assets |
| π Product Development | Feature Prioritization Β· Iterative Product Design Β· Guerrilla Design Sprints Β· User Stories Β· Product KPIs |