June 22nd, 2020
·
700 commits
to master
since this release
Since the Last Release
- Removed steam.inf marker due to unreliability (Developers: if you were relying on this, use
canPlayType
JavaScript + DHTML.AddFunction instead!) - macOS Manifest/Patch Updates are now checked/done automatically every 6 hours (code-signing stuff changes checksums)
- Added How To Guide to Contact Info during startup
- Failed HTTP connections will now display proper error messages
- Fixed(?) HTTP connections failing sometimes ("CEFCodecFix Manifest Failed to Load!")
- Added error message for missing Steam Registry Key on Windows
- Empty GMod App Manifests are now skipped while trying to find a valid one
- Moved internal CEF changes, namely Widevine, to GMod HTML DLL builds (thanks Facepunch!)
- Linux and macOS have lost support for Widevine since the GMod HTML DLL change, due to trouble building it on those platforms (we're working on it!)