This repository was archived by the owner on May 9, 2023. It is now read-only.
UnityExplorer 4.5.0
General
- Due to limited room on the main navigation bar, the "Mouse Inspector" has moved into the "Inspector" panel
Clipboard
Implemented a Clipboard "copy and paste" system.
- There is a new panel called "Clipboard" to see your current paste value, or clear it (resets it to
null
) - Can copy the value from any member in a Reflection Inspector, Enumerable or Dictionary, and from the target of any Inspector tab
- Can paste values onto any member in a Reflection Inspector, Enumerable or Dictionary
- Non-parsable arguments in Method/Property Evaluators now allow pasting values instead of using a dropdown
- The C# Console now has helper methods
Copy(obj)
andPaste()
for accessing the Clipboard
Syntax Highlighting
- Methods in the Inspector now display their arguments in their title, to more easily tell similar methods apart
- Built-in system types now use their shorthand name (eg
float
instead ofSystem.Single
) - Arrays, including multi-dimensional arrays, are now processed properly
ref
,in
andout
parameters are now processed properly, although they will all just sayref
Notifications
Implemented a popup notification system.
- Currently only really used by the Clipboard, may expand for other uses in the future