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This repository was archived by the owner on May 9, 2023. It is now read-only.

Explorer 2.0.3

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@sinai-dev sinai-dev released this 11 Oct 09:09
· 895 commits to master since this release

Changes

Texture2D

  • Sprites will now be displayed and exported using the Sprite.textureRect (you can still get the full Texture2D by inspecting the Sprite)
  • Fixed a few issues related to exporting Texture2D's to PNG, especially in Mono games
  • Fixed an issue where a MemberInfo would have Texture as the value type, but the underlying object is really a Texture2D

Other

  • Added an attempt at universal click-through prevention. Should work on most games unless they used ReWired or some kind of unique input system.
  • Fixed an issue where an object would not highlight the Type on the displayed button due to a mis-match between the member info type and the actual object's type.

Releases

There are 4 different builds of Explorer to accommodate for different Unity versions and Mod Loaders, use the one appropriate for you. If you're not sure, just try all of them and see which works best.

Note: BepInEx Il2Cpp build is not yet confirmed working, but it might work in some games. It requires the experimental 6.0.0 version of BepInEx, which you can find in the BepInEx discord or on GitHub.