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@Copilot Copilot AI commented Jun 9, 2025

This PR improves the documentation and naming of the GameManager interface methods to better reflect their actual usage patterns in the codebase.

Changes Made

Method Renaming and Documentation

  • Renamed reset_game() to setup_game() to better reflect its purpose
  • Added comprehensive comments explaining when each method is called:
    • setup_game(): Sets up initial game state when starting a new game from the main menu
    • restart_level(): Restarts the current level from the beginning when restarting from the pause menu

Code Updates

  • Updated the method call in scripts/main.gd from GameManager.reset_game() to GameManager.setup_game()
  • Updated all test files to reference the new method name and validate the correct interface

Context

The original method name reset_game() was misleading as it's specifically called when starting a new game, not when resetting during gameplay. The new name setup_game() more accurately describes its role in the game flow.

Usage patterns confirmed in the codebase:

  • setup_game() is called in _on_game_menu_start_game() when starting a new game
  • restart_level() is called in _on_game_menu_restart_game() when restarting from the pause menu

Fixes #4.


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Co-authored-by: saebyn <185030+saebyn@users.noreply.github.com>
@Copilot Copilot AI changed the title [WIP] Improve documentation/comments for game manager interface that menu calls Improve documentation/comments for game manager interface that menu calls Jun 9, 2025
@Copilot Copilot AI requested a review from saebyn June 9, 2025 02:03
Copilot finished work on behalf of saebyn June 9, 2025 02:04
@saebyn saebyn marked this pull request as ready for review June 9, 2025 02:04
@Copilot Copilot AI review requested due to automatic review settings June 9, 2025 02:04
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Pull Request Overview

This PR renames the misleading reset_game() method to setup_game(), updates all calls and tests accordingly, and adds inline documentation to clarify when each GameManager method is invoked.

  • Renamed reset_game to setup_game and updated all code & tests to match
  • Added comments to setup_game() and restart_level() explaining their triggers
  • Updated scripts/main.gd and relevant unit tests to use the new method name

Reviewed Changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated no comments.

File Description
test/unit/test_integration.gd Updated test to assert setup_game exists
test/unit/test_game_manager.gd Renamed test and call from reset_game to setup_game
scripts/main.gd Changed GameManager.reset_game() to GameManager.setup_game()
scripts/gamemanager.gd Renamed method and added detailed documentation

@saebyn saebyn enabled auto-merge (squash) June 9, 2025 02:05
@saebyn saebyn merged commit 6bf2324 into main Jun 9, 2025
10 checks passed
@saebyn saebyn deleted the copilot/fix-4 branch June 9, 2025 02:08
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Improve documentation/comments for game manager interface that menu calls

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