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LoveLace Engine

Render Engine in OpenGL.

At some point the engine is supposed to become a strategy game engine, learning opengl/graphics programming is currently the main focus.

Current feature of the Render Engine:
-> 3D/2D space objects via the typical buffers, shaders
-> use of projection, view and model matrices
-> implemented a camera class
-> Texture loading
-> Introduced basic lightning per Phong lightning model
:: currently working on materials/ better lightning and maybe introducing "gameobjects" with properties like materials and so on\

To-Do's for now:
-> Model Loading

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