Skip to content

fix: Remove forcing static builds when cross-compiling #244

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Jul 4, 2025
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 4 additions & 8 deletions build.rs
Original file line number Diff line number Diff line change
Expand Up @@ -75,17 +75,12 @@ fn main() {

// Situations where we build unconditionally.
//
// MSVC basically never has it preinstalled, MinGW picks up a bunch of weird
// paths we don't like, `want_static` may force us, and cross compiling almost
// never has a prebuilt version.
//
// Apple platforms have libz.1.dylib, and it's usually available even when
// cross compiling (via fat binary or in the target's Xcode SDK)
let cross_compiling = target != host;
// - MSVC basically never has zlib preinstalled
// - MinGW picks up a bunch of weird paths we don't like
// - Explicit opt-in via `want_static`
if target.contains("msvc")
|| target.contains("pc-windows-gnu")
|| want_static
|| (cross_compiling && !target.contains("-apple-"))
{
return build_zlib(&mut cfg, &target);
}
Expand All @@ -101,6 +96,7 @@ fn main() {
return;
}

// For convenience fallback to building zlib if attempting to link zlib failed
build_zlib(&mut cfg, &target)
}

Expand Down
Loading