A simple game engine that I am making just for learning and fun
To do:
- Make a 2D physics API
- Design a consistent and good API
- Make a 2D light API (almost done)
- Multithreading for audio and maybe for Entities
- Fix bugs (if any) and UI
- Store the aspect ratio somewhere to use it
- Improve the input API
- Implement Box2D's debug draws
- Make DrawLine, DrawRect, DrawEllipse functions
- 3D rendering ;)
- Networking (maybe)
- Port to other platforms
- Native windowing