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0.5.0.725

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@rm-code rm-code released this 09 Feb 13:08
· 1070 commits to develop since this release

ai_demo_o

Additions

  • Added a new smaller map with more tactical possibilites
    • Added new tiles "Gravel" and "Wooden Floor"
    • Added new world object "Tree"
  • Added preliminary item descriptions
  • Added log file writer
  • Added indicator displaying the AP costs for an action

Removals

  • Removed german translation files for now
  • Removed automatic changing to crouched mode when a character climbs over a world object

Fixes

  • Fixed AP cost calculation in pathfinding algorithm
  • Fixed enqueuing of impossible actions (#104)
  • Fixed AI getting stuck in behavior tree (#106)
  • Fixed crash with the Rearm Action (#107)

Other Changes

  • Changed colors of crate objects
  • General improvements of the user interface
    • Debug info is hidden by default
    • Rearranged the other UI components to match the game's grid system
  • Changed movement input to use two stages again
    • The first click plots the path
    • The second click starts the actual movement
  • AP cost for interacting with a world object is now dependent on the character's stance
  • AP cost for traversing a tile is now dependent on the character's stance
  • Help and debug info overlays are still visible during AI turns
  • Camera now starts centered on the map