Cinder support for the Microsoft Azure Kinect. Supports:
- Multiple cameras
- Multiple bodies
- Merging tracked bodies
- Netowrked cameras via socket.io (temporarily disabled)
- Depth and color buffers
- Debug render views and ImGui interface
- Experimental: Gesture tracking such as hand waiving and pointing.
Note that the sample currently lives in my mason repository due to dependencies there that I haven't yet taken care of. You can find it here.