Infinito began in August of 2019 as an infintely-generating platformer written with a JavaScript engine.
Five years later we set our sights on re-implementing the game in a Rust framework by reusing and expanding upon our original ideas and assets; with the goal of creating a finished product this time around.
Created using the Tetra framework. Credits to 17cupsofcoffee.
Run the game from the directory with the cargo run
command.
Must install the following dependcies beforehand:
- Rust
- SDL 2.0 development libraries
- ALSA development libraries (non-Linux users can ignore this one)