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Infinito

Infinito began in August of 2019 as an infintely-generating platformer written with a JavaScript engine.

Five years later we set our sights on re-implementing the game in a Rust framework by reusing and expanding upon our original ideas and assets; with the goal of creating a finished product this time around.

Created using the Tetra framework. Credits to 17cupsofcoffee.

Run the game from the directory with the cargo run command.

Must install the following dependcies beforehand:

  • Rust
  • SDL 2.0 development libraries
  • ALSA development libraries (non-Linux users can ignore this one)

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Infinito rewritten in Rust with the Tetra game framework.

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