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apprenticevideo (video player), aeyae remux (video remuxer), yaetv (digital video recorder), yamka (matroska format toolkit), yathe (legacy code for 3D geometry transforms, bezier curves, spline curves, and UI abstraction layers)

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This is a short summary of development environment requirements for building apprenticevideo player, aeyaeremux, yaetv, etc... for Mac/Windows/Linux.

Download ApprenticeVideo Mac/Windows/Linux binaries: https://sourceforge.net/projects/apprenticevideo/.

Download AeyaeRemux Mac/Windows/Linux binaries: https://sourceforge.net/projects/aeyae-remux/.

Download YaeTV Mac/Windows/Linux binaries: https://sourceforge.net/projects/yaetv/.

Checkout the code, configure, build, install:
git clone https://github.com/pkoshevoy/aeyae.git
cd aeyae
git submodule update --init --recursive
git clone https://github.com/pkoshevoy/libhdhomerun.git
cd libhdhomerun
git checkout add-cmake
mkdir -p ../libhdhomerun-build
cd ../libhdhomerun-build
cmake-gui ../libhdhomerun # Configure (adjust paths as desired), Generate
nice make -j8 && make install
mkdir -p ../aeyae-build
cd ../aeyae-build
cmake-gui ../aeyae # Configure (adjust paths as desired), Generate
nice make -j8 && make install
All Platforms:
OpenGL 1.1 or later

OpenGL is used for frame rendering, so make sure you have OpenGL drivers for your graphics card.

CMake 3.1.0 or later

https://cmake.org/download/

CMake is used to configure the build (to generate projects, or makefiles).

Qt 4.7+, Qt 5.6+, Qt 6.5 or 6.6

https://www.qt.io/download-qt-installer-oss

Qt is the cross platform C++ UI toolkit. Use Qt 4.7+ for OS X 10.4 (ppc), 10.5 (ppc), 10.6 (intel), and 32-bit windows builds. Use Qt 5.6+ or newer for later versions of macOS and 64-bit windows builds.

boost 1.47.0 or later

https://www.boost.org/releases/latest/

Boost is used for its shared pointer and threading libraries.

GLEW 1.5 or later

http://glew.sourceforge.net/

GLEW is an OpenGL extension wrangler library.

portaudio v19

https://files.portaudio.com/download.html

Portaudio is used for audio playback on Windows and Linux.

FFmpeg fresh from git

https://ffmpeg.org/download.html

FFmpeg is used for video/audio demuxing and decoding.

libass 0.13 or later

https://github.com/libass/libass/releases

libass is used for high quality subtitle rendering.

FontConfig 2.10+

https://www.freedesktop.org/wiki/Software/fontconfig/

FontConfig is required by libass for accessing system fonts.

Windows:
Dependency Walker 2.2

http://www.dependencywalker.com/

depends.exe is used for automatic external dependency detection by wixWrapper (instead of wix harvester tool). When building x86 version of Apprentice Video you'll need the 32-bit version of depends.exe; for x64 build you'll need the 64-bit version...

WiX 3.5

http://wix.sourceforge.net/

WiX is used to build the installer package. I've only used/tested WiX 3.5 and do not know whether later versions work as well.

You can try and cross-compile ffmpeg yourself from source on linux using Zeranoe build scripts: https://github.com/Zeranoe/mingw-w64-build. However, you may find it much easier to use the ffmpeg nightly builds instead: https://github.com/BtbN/FFmpeg-Builds/releases.

Windows 32-bit intel binaries are produced with Visual Studio 2015. Windows 64-bit intel binaries are produced with Visual Studio Community Edition 2019, or 2022. Compilation with MinGW/MSYS2 has not been tested, and probably doesn't work.

It is possible to compile FontConfig for Windows using MinGW tool-chain, but recently I simply use the pre-compiled ming64 packages provided by msys2 or cygwin.

MacOS:

You can build prerequisite libraries from source yourself, but https://www.macports.org/ can easily do it for you -- it's what I use.

The OS X 10.4, 10.5, 10.6 builds are produced with Qt 4.8 and master branch of ffmpeg. The macOS 10.13+ builds are produced with Qt 5 provided by macports, and master branch of ffmpeg.

Linux:

Use the package management mechanism provided by your Linux distribution (apt, yast, yum, etc...) to install required tools and development libraries (git, cmake, Qt 4/5/6, boost, glew, portaudio, yasm/nasm). Use of the latest FFmpeg pulled from git is recommended. I normally build and test on openSuSE, and occasioanlly on Kubuntu.

The provided .AppImage linux builds are produced on a Kubuntu 14.04 LTS VM with Qt 5.6.3 and ffmpeg master branch, and should work on pretty much any current linux distribution.

Optional (any platform):

If you would like to enable MOD file playback (MOD, XM, S3M, IT, etc...), install libmodplug or libopenmpt and enable modplug/openmpt support when configuring ffmpeg.

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apprenticevideo (video player), aeyae remux (video remuxer), yaetv (digital video recorder), yamka (matroska format toolkit), yathe (legacy code for 3D geometry transforms, bezier curves, spline curves, and UI abstraction layers)

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