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🏰 A tower defense like game realized for the final project of Object Programming class of the University of Rennes 1

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Age of Tower

A project by Mael KERICHARD and Romain BRIEND realized for the final project of Object Programming class of the University of Rennes 1

⭐ Getting started

The game includes two levels to try out the game. When you have played enough to be good at it, you can try to build your levels using a .lsd file or with the intuitive level editor.

🗺 Creating a new level

Use the level editor accessible on the home screen. To get more control, read the .lsd specification sheet and build your levels from the ground up.

👾 Available monsters

The game introduces 10 monsters to you. Check them out on the monsters details page.

📃 Distribution of tasks

Mael KERICHARD

  • Monsters (Displaying and logic)
  • Animations
  • Particules
  • Level generation (from a .lsd file) and displaying
  • Sounds

Romain BRIEND

  • Interfaces
  • Towers (Displaying and logic)
  • Projectiles (Displaying and logic)
  • Level editor
  • Level loader (from the main menu)
  • Optimization principles

📃 Copyrights

The game is only made for personal usage. We do not have all the rights of assets we used.

  • We have all the rights to use all the pictures in the game except for : the towers and the video background of the main menu.
  • All the rights for the musics belong to Waterflame.
  • The sounds are royalty-free.

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🏰 A tower defense like game realized for the final project of Object Programming class of the University of Rennes 1

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