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PROJECT ABANDONED

Game abandoned for the assets and code to be repurposed to a better project in the future. The emergent concept and game that resulted in this was extremely dull.

🧟‍♂️ The Graveyard Shift

A slapstick stealth-puzzle game about surviving your soul-sucking office job... as a literal zombie.

🎮 Overview

In The Graveyard Shift, you play as a freshly reanimated zombie just trying to hold onto his 9-to-5 job without getting fired — or devouring his coworkers. Sneak through the office, complete mundane tasks, avoid bumping into people, and try not to let your undead urges show.

This game was created for a week-long game jam under the theme "From the Dead."

🧠 Core Gameplay

  • Stealthy Navigation: Don’t let others see you acting "off." Bumping into people raises suspicion!
  • Task Completion: Do boring office tasks while hiding the fact that you’re decaying.
  • Survival Pressure: Manage hunger, suspicion, and bodily decay over the course of 7 dreadful workdays.
  • Slapstick Horror: Absurd, comedic take on office life — limbs might fall off, coffee might go flying.

Game Design Document

🖼️ Style & Genre

  • Perspective: Isometric 2D pixel art
  • Genre: Comedy stealth-puzzle
  • Tone: Slapstick horror meets corporate satire

🛠️ Build Instructions

Prerequisites

  • GCC
  • raylib (must be installed and available for linking)

To Build the Game

Use the included Makefile:

make

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