Game abandoned for the assets and code to be repurposed to a better project in the future. The emergent concept and game that resulted in this was extremely dull.
A slapstick stealth-puzzle game about surviving your soul-sucking office job... as a literal zombie.
In The Graveyard Shift, you play as a freshly reanimated zombie just trying to hold onto his 9-to-5 job without getting fired — or devouring his coworkers. Sneak through the office, complete mundane tasks, avoid bumping into people, and try not to let your undead urges show.
This game was created for a week-long game jam under the theme "From the Dead."
- Stealthy Navigation: Don’t let others see you acting "off." Bumping into people raises suspicion!
- Task Completion: Do boring office tasks while hiding the fact that you’re decaying.
- Survival Pressure: Manage hunger, suspicion, and bodily decay over the course of 7 dreadful workdays.
- Slapstick Horror: Absurd, comedic take on office life — limbs might fall off, coffee might go flying.
- Perspective: Isometric 2D pixel art
- Genre: Comedy stealth-puzzle
- Tone: Slapstick horror meets corporate satire
- GCC
- raylib (must be installed and available for linking)
Use the included Makefile
:
make