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A quickly implemented version of a card game called "Set" with some adjustable gameplay properties.

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A game about matching and mismatching sets

This is a draft implementation of the (physical) card game "SET!"

I've implemented this as a pass-time over the course of 3 days (about 20 hours of development) back in 2016 just because I was in the mood.

The implementation contains:

  • single player only
  • core game logic
  • custom card designs (simple "programmer art" / polygon shapes)
  • very basic WPF animations for the cards
  • rudimentary scoring system
  • help to find a proper "set", if you can't find a valid combination
  • tested to run on Windows and Linux (Wine + Mono); probably runs on MacOS with Wine + Mono as well

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A quickly implemented version of a card game called "Set" with some adjustable gameplay properties.

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