Sep 2022 — Present · 2 yrs 11 mos · Seoul (Hybrid)
- Unity Open World Tech Demo Development
- Open-world technology R&D & package development
- World Streaming, tooling & workflow
- Applied new Unity tech: DOTS, Netcode for Entities
- Framework design, CI/CD
- Professional Services
- Game-project optimization & consulting for partners
Jan 2021 — Sep 2022 · 1 yr 9 mos · Pangyo
- MapleStory Worlds
- Lua script-engine integration & customization
- Script editor / intellisense development
- API development lead
Aug 2016 — Dec 2020 · 4 yrs 5 mos
- Legends of Lunia — Program Lead
- Designed · built client & server architecture
- Managed 4 dedicated servers: Match, Lobby, Social, Battle
- CAPSULEMON: FIGHT!
- Client & server feature development
- Live-service support
- Kritika Online
- Client & server content development