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Hitman Absolution SDK

Requirements

  1. DirectX SDK
  2. NVIDIA PhysX SDK
  3. FMOD SDK
  4. MinHook

Usage

  1. Create Debug folder in main directory of Hitman Absolution and copy files from this link https://debugging.games/_files/Windows/[WIN]%20Hitman%20Absolution%20[2012-12-18]%20(PDB).7z to it
  2. Copy HitmanAbsolutionSDK.dll to Debug folder
  3. For injecting DLL copy dinput8.dll (https://github.com/pavledev/DInput8Proxy) to Debug folder or use any DLL injector
  4. Run RelocateExportTable.exe (https://github.com/pavledev/RelocateExportTable) and export classes listed here https://github.com/pavledev/HitmanAbsolutionSDK/wiki
  5. Convert dll files to lib files
  6. Run engine.exe

Mods

  • F4 - Gravity Gun - move actors, items and props while aiming at them (they can be launched with arbitrary force and direction)
    While aiming use . and , keys to move actor, item, or prop back and forth
  • F5 - Kill Nearby Actors - kill actors by walking near them
  • F6 - Display Nearby Actors Info - displays actor's name and type
  • F7 - Grappling Hook
  • F8 - Fly
  • F9 - Menu
    • Debug Console
    • Actors Info (Change actors positions, kill actors, teleport to player, ...)
    • Player Info (Modify health, modify ammo, change outfit, teleport, ...)
    • Items Info (Modify ammo, change position, teleport items, add items to inventory)
    • Props Info (Modify position)
    • HUD Info (Modify weapons ammo, create text)
    • Game Stats Info (Kill count, ...)
    • Cheats (Infinite health, infinite ammo, invisibility, refill instinct bar)
    • UI Options (Change graphics settings)

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