Titanic AR Education for Kids is an engaging and interactive Augmented Reality (AR) application designed specifically for children. This project aims to make learning fun and interactive by blending education with immersive AR experiences. Developed as part of the Software Engineering Current Topics course, this project brings history to life through a creative and playful AR-based approach.
- Target Audience: Children
- Platform: Augmented Reality (AR) for educational games
- Purpose: To make learning more engaging, fun, and educational using AR technology.
- Interactive AR Games: Fun and educational games designed to enhance children's understanding of history through immersive AR.
- Kid-Friendly Interface: The application has a colorful, intuitive design tailored for children to encourage learning and creativity.
- Safe & Engaging: The app is designed with children's safety in mind, ensuring an enjoyable and secure learning environment.
To manage the development process and track progress, Trello is being used for task management.
You can view the project board and follow along with our development journey here.
This project comes with detailed documentation to help you understand the design, features, and implementation.
You can access the project's documentation and resources on Google Drive via this link:
Project Documentation
A dedicated web page for the project provides more interactive details and resources. Explore the page here:
Visit Project Web Page
You can download the APK from the link below:
Download Titanic AR Education APK
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You can visit Cashierless Checkout repo mobile app
Cashierless Checkout Github Repo
This project is licensed under the Apache License 2.0.
For more details, refer to the LICENSE file.