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Shooting-Spelling-Game

This was an educational game that I developed on my second year of University for the Application Development module It consists of a character/shooter who is presented with a word that has to be spelled correctly. Different letters will appear from random places of the screen at a random order. The aim is for the character to shoot the letters in the correct order, hence spelling the word correctly. For this project I used WPF instead of Windows Form for graphical purposes. #issue The path to the databases has to be changed according to the machine that the solution/project is on. this paths are in the following classes.

  1. UserName.xaml.cs line 128 //saves user names and scors into the database(.mdb)
  2. playGameScreen.xaml.cs line 763 //get the 50 words that have to be spelled from the database
  3. letters.cs line 52 //gets the picture of each letter from the current word(word that has to be spelled)

#instructions Use the touchpad of the laptop to aim and the left buttun of the touchpad to shoot. Move the character with keys letf, up, down and right.

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