Tiled was used for maps
On map loading, it auto-generates collisions of specific layouts (by default "events" and "invisible"), so if you update the map or such, you might want to regenerate them by deleting an already existing one
Can be heavy on ram
Might not be compatible with some hardware
Some of the code is outdated, awful, unoptimized, unfinished, or overthought
The idea is quite stupid in itself, so it doesn't really have any purpose
-- Install Python requirements.txt
-- Set the token of the bot in config.py
-- Start the bot using a batch/shell script
-- https://sondanielson.itch.io/gameboy-simple-rpg-tileset ; https://sondanielson.itch.io/
-- https://gumpyfunction.itch.io/game-boy-rpg-fantasy-tileset-free ; https://gumpyfunction.itch.io/
-- https://materialfuture.itch.io/gameboy-assets ; https://materialfuture.itch.io/