Seattle University (SQ 2019)
An implementation of the game of checkers with an AI player for the user to compete against.
Goal: Our goal is to create an intelligent AI that will rely on board state to determine the next best move and (Ideally) beat a human player. Utilizing algorithms learned throughout the course of CPSC4610, we will build the AI player to compete at the level of the user.
Will Lathrop
lathropw@seattleu.edu
Nick Jones
jonesn6@seattleu.edu
Relevant links:
AI Checkers | Computer Science and Engineering | Taylor University
Checkers with Artificial Intelligence | Czech Technical University in Prague
Reinforcement Learning Project: AI Checkers Player | University Utrecht
[Video Of Code In Action] (https://youtu.be/uYdUC5V2sNM)