2D platformer game where players must overcome various obstacles to complete objectives.
Assessment of Learning Performance โ Game Design (2021/2022, Odd Semester).
Dodge-Master is a 2D platformer featuring challenging obstacles that players must dodge and overcome to reach their goal. Designed as a game design project, this game tests agility, precision, and strategic movement.
Developed by Dodge Master Team:
- Nathanael Abel Arianto
- Probo Krishnacahya
- Vanness Zhong Anthony
- Game Engine: Unity
- Programming Language: C#
- Development Tools: Microsoft Visual Studio
- 2D platformer gameplay with increasing difficulty
- Various obstacles requiring skillful dodging
- Engaging level design for a fun and challenging experience
๐ Note: This project was built for academic purposes and is no longer being actively developed.