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  1. SnesEmulator SnesEmulator Public

    A Super Nintendo emulator written in C++ with a focus on accuracy. Designed to replicate the original SNES hardware behavior as faithfully as possible.

    C++ 4

  2. othello othello Public

    A Rust implementation of the Othello (Reversi) game featuring a simple GUI and a Minimax-based AI. Play against the AI with adjustable difficulty or against another player.

    Rust

  3. CirclePhysics CirclePhysics Public

    A 2D physics simulator that efficiently manages tens of thousands of colliding circles using spatial partitioning, multithreading, and data-oriented design.

    C++

  4. CppGuidelines CppGuidelines Public

    Some of my thoughts on how to write production-worthy C++ and how to handle some of the most potentially harmful pitfalls of that same language.