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Unity JigglePhysics

This readme is a work in progress as we incorporate features and demos, check back later!

openupm

A jobs-based relativistic squash-and-stretch jiggle physics solution for transforms in Unity.

Features

  • Utilizes the Unity Jobs system for performance, allowing for 600 jiggling Stanford Armadillos within 2-4ms.
Screencast_20250814_171630.webm
  • Collisions
  • Relativistic, etc

Installation

Simply add https://github.com/naelstrof/UnityJigglePhysics.git#upm as a package using the package manager. Ideally you'd want to use a real version tag like v11.0.0 in place of upm in a build system though!

Or if that doesn't work, add it to the manifest.json like so.

{
  "dependencies": {
    "com.naelstrof.jigglephysics": "https://github.com/naelstrof/UnityJigglePhysics.git#upm",
  }
}

About

A unity addon for adding stretchy bouncy physics to bones and meshes.

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