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CarbonDB UI

Intro

This project is the UI for the CardonDB project: a reasonner for the CarbonDB Ontology project.

It uses Playframework 2, WebJars, RequireJS and AngularJS.

Code Organization

The JavaScript modules are organized as follows:

|- app
|-- assets
|--- javascripts    <- contains all the JavaScript modules
|---- app.js        <- app module, wires everything together
|---- main.js       <- tells RequireJS how to load modules and bootstraps the app
|---- common/       <- a module, in this case
|----- main.js      <- main file of the module, loads all sub-files in this folder
|----- filters.js   <- common's filters
|----- directives/  <- common's directives
|----- services/    <- common's services
|---- ...

Trying It Out

Dev Mode

  • Load dependencies via play update
  • Run via play run
  • Go to localhost:9000

If any file in app/log is modified, you should replace the lib/log.jar file:

activator compile && jar -cf lib/log.jar -C target/scala-2.10/classes log

Or launch activator UI via activator ui

This uses the normal JavaScript files and loads libraries from the downloaded WebJars.

Prod Mode

  • Produce executable via play clean dist
  • Extract unzip target/universal/carbondb-ui-x.x.x.zip
  • Run carbondb-ui-x.x.x/bin/play-angular-require-seed -Dhttp.port=9000 -Dconfig.resource=prod.conf

This uses the uglified JavaScript files and loads WebJars resources from the jsDelivr CDN.

Alternatively, you can find in the deploy.sh file a script we use to run the application on carbondb.org with Supervisor.

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User interface for the CarbonDB ontology

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