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Add new world special property (fireballdestruct) #3179

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Merged
merged 4 commits into from
Sep 10, 2023

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samr46
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@samr46 samr46 commented Sep 8, 2023

Suggested by @Dutchman101

This property toggles destruction of airplane / helicopter model on explosion (default is true). By default game destroys aircraft model when you collide with hard surface at too high speed or after direct missile hit (also if blowVehicle is used with driver inside).

It should be easy to review. 2 nops.
I will increment sync version if it's not going to be possible to merge it before new build.

This PR includes small changes intended to fix AC #1 false positive kicks introduced by adding server-side setWorldSpecialPropertyEnabled.

setWorldSpecialPropertyEnabled("fireballdestruct", false)

Before (true):
before
After (false):
after

@botder botder added the enhancement New feature or request label Sep 10, 2023
@botder botder added this to the 1.6.1 milestone Sep 10, 2023
@botder botder merged commit 219ad73 into multitheftauto:master Sep 10, 2023
MTABot pushed a commit that referenced this pull request Sep 10, 2023
219ad73 Add new world special property: fireballdestruct (PR #3179)
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