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Update available range for fpslimit in all server configuration files #2848

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Dec 25, 2022
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2 changes: 1 addition & 1 deletion Server/mods/deathmatch/editor.conf
Original file line number Diff line number Diff line change
Expand Up @@ -188,7 +188,7 @@
<filter_duplicate_log_lines>1</filter_duplicate_log_lines>

<!-- Specifies the frame rate limit that will be applied to connecting clients.
Available range: 25 to 100. Default: 50. -->
Available range: 25 to 32767. Default: 50. You can also use 0 for uncapped fps. -->
<fpslimit>50</fpslimit>

<!-- This parameter specifies whether or not to enable player voice chat in-game
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2 changes: 1 addition & 1 deletion Server/mods/deathmatch/local.conf
Original file line number Diff line number Diff line change
Expand Up @@ -188,7 +188,7 @@
<filter_duplicate_log_lines>1</filter_duplicate_log_lines>

<!-- Specifies the frame rate limit that will be applied to connecting clients.
Available range: 25 to 100. Default: 36. -->
Available range: 25 to 32767. Default: 36. You can also use 0 for uncapped fps. -->
<fpslimit>36</fpslimit>

<!-- This parameter specifies whether or not to enable player voice chat in-game
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2 changes: 1 addition & 1 deletion Server/mods/deathmatch/mtaserver.conf.template
Original file line number Diff line number Diff line change
Expand Up @@ -190,7 +190,7 @@ R"=====(
<filter_duplicate_log_lines>1</filter_duplicate_log_lines>

<!-- Specifies the frame rate limit that will be applied to connecting clients.
Available range: 25 to 100. Default: 36. -->
Available range: 25 to 32767. Default: 36. You can also use 0 for uncapped fps. -->
<fpslimit>36</fpslimit>

<!-- This parameter specifies whether or not to enable player voice chat in-game
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