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Add engineStreamingFreeUpMemory #2268

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5 changes: 5 additions & 0 deletions Client/game_sa/CStreamingSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -152,3 +152,8 @@ void CStreamingSA::ReinitStreaming()

reinitStreaming();
}

void CStreamingSA::MakeSpaceFor(std::uint32_t memoryToCleanInBytes)
{
(reinterpret_cast<void(__cdecl*)(std::uint32_t)>(0x40E120))(memoryToCleanInBytes);
}
1 change: 1 addition & 0 deletions Client/game_sa/CStreamingSA.h
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,7 @@ class CStreamingSA : public CStreaming
void RequestSpecialModel(DWORD model, const char* szTexture, DWORD channel);
void ReinitStreaming();
CStreamingInfo* GetStreamingInfoFromModelId(uint32 id);
void MakeSpaceFor(std::uint32_t memoryToCleanInBytes) override;

private:
static CStreamingInfo* ms_aInfoForModel; // count: 26316 in unmodified game
Expand Down
7 changes: 7 additions & 0 deletions Client/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,11 @@
#include "StdInc.h"
#include <lua/CLuaFunctionParser.h>

void EngineStreamingFreeUpMemory(std::uint32_t bytes)
{
g_pGame->GetStreaming()->MakeSpaceFor(bytes);
}

void CLuaEngineDefs::LoadFunctions()
{
constexpr static const std::pair<const char*, lua_CFunction> functions[]{
Expand Down Expand Up @@ -52,6 +57,8 @@ void CLuaEngineDefs::LoadFunctions()
{"engineRestoreObjectGroupPhysicalProperties", EngineRestoreObjectGroupPhysicalProperties},
{"engineRestreamWorld", ArgumentParser<EngineRestreamWorld>},

{"engineStreamingFreeUpMemory", ArgumentParser<EngineStreamingFreeUpMemory>},

// CLuaCFunctions::AddFunction ( "engineReplaceMatchingAtomics", EngineReplaceMatchingAtomics );
// CLuaCFunctions::AddFunction ( "engineReplaceWheelAtomics", EngineReplaceWheelAtomics );
// CLuaCFunctions::AddFunction ( "enginePositionAtomic", EnginePositionAtomic );
Expand Down
1 change: 1 addition & 0 deletions Client/sdk/game/CStreaming.h
Original file line number Diff line number Diff line change
Expand Up @@ -48,4 +48,5 @@ class CStreaming
virtual void RequestSpecialModel(DWORD model, const char* szTexture, DWORD channel) = 0;
virtual CStreamingInfo* GetStreamingInfoFromModelId(uint32 id) = 0;
virtual void ReinitStreaming() = 0;
virtual void MakeSpaceFor(std::uint32_t memoryToCleanInBytes) = 0;
};