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Developed an 8x8 Tic-Tac-Toe game with an AI opponent using the Alpha-Beta Pruning algorithm. The game requires players to align four pieces in a row to win. This project showcases skills in algorithm design, AI, and game development.

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mqang/8x8-tic-tac-toe

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Developed an 8x8 Tic-Tac-Toe game with an AI opponent using the Alpha-Beta Pruning algorithm. The game requires players to align four pieces in a row to win. This project showcases skills in algorithm design, AI, and game development.

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