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Random Hell Rush is a 2D Tower Defense game. Press tower buttons to summon an Archer or Mage tower randomly, you can upgrade both using gold. You can also press on the path to use "Holy Water", to slow down enemies.

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This is my first case interview project. Everything was done in 1 week. So that I had to shortcut some features and I am aware it caused complicated code.

I think not using object pooling for projectiles was a big mistake for this project.

The game has 3 levels now. Implementing an auto level designer would be great and it would've provide a better game feel.

Despite all that, it was an educative experience that i enjoyed.

I am planning to update the game in the future to see how much progress I made since making this game. Also I want to test out how could it be if the time wasn't limited.

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