Skip to content

Conversation

@wrenge
Copy link

@wrenge wrenge commented Sep 5, 2025

Pull Request Template

Description

This PR adds support for new blur modes as well as increases max value of blur radius.

Key changes

  • Added blur modes: Uniform (default), Separate Axes and Motion blur
  • Maximum value of blur is increased to 10

Motivation

  • Need motion blur for animation
  • Blur radius of 1 is not enough given the maximum amount of iterations allowed
image
image

Type of change

Please write the commit message in the format corresponding to the change type.
Please see Conventional Commits for more information.

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Update documentations
  • Others (refactoring, style changes, etc.)

Test environment

  • Platform: Editor(Linux)
  • Unity version: 2022.3.59f1
  • Build options: IL2CPP, .Net Standard 2.1, URP

Checklist

  • This pull request is for merging into the develop branch
  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have checked my code and corrected any misspellings

@wrenge wrenge requested a review from mob-sakai as a code owner September 5, 2025 16:40
@wrenge
Copy link
Author

wrenge commented Sep 5, 2025

Is there any documentation regarding blur? Couldn't find one.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants