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Merged
merged 19 commits into from
May 25, 2024
Merged

Migrate to nugafile dumps format #6

merged 19 commits into from
May 25, 2024

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mishamyrt
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@mishamyrt mishamyrt commented May 25, 2024

  • Rework dumping format
  • Add better assertion
  • Simplify keys functions

Summary by CodeRabbit

  • New Features

    • Introduced new configuration files (Halo65.nugafile, Halo75.nugafile, Halo96.nugafile) for different models with updated firmware versions.
    • Added an example application for dumping and restoring device states.
  • Improvements

    • Updated file extensions for default state data to .nugafile.
    • Enhanced handling of device features like lights and keys using a new features package.
    • Improved methods for setting and getting custom effects for lights.
  • Bug Fixes

    • Fixed comparison logic in TestGetDefaults to correctly compare device models.
  • Refactor

    • Refactored Collect and Restore functions to use a unified features interface.
    • Restructured key-related functions and data handling in keys feature.
    • Updated Features struct and interfaces for better state data management.
  • Documentation

    • Updated import paths and function signatures in example applications for clarity.
  • Tests

    • Adjusted tests to align with new data structures and comparison logic.

@mishamyrt mishamyrt added the enhancement New feature or request label May 25, 2024
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coderabbitai bot commented May 25, 2024

Walkthrough

The recent updates focus on refining how device state and features are managed. Key changes include refactoring functions to use a unified package, updating file handling for default states, and adjusting targets in the Makefile and workflows. New features and examples enhance testing and handling of device states.

Changes

File/Path Change Summary
.github/workflows/quality-assurance.yaml Excluded a directory from code style checking with revive.
Makefile Updated targets to exclude /examples/ and adjusted build paths.
dump/collect.go Refactored Collect function to use features package with new parameters.
dump/defaults.go Changed default state file extension to ".nugafile".
dump/defaults/{Halo65, Halo75, Halo96}.nugafile Introduced firmware versions and state info for different models.
dump/defaults_test.go Updated tests to compare model instead of name.
dump/restore.go Refactored Restore function to use device package with updated parameters.
dump/state.go Modified State struct to include Model and Data fields.
examples/cc/main.go Updated data structures and main function logic.
examples/{custom-effect, dump, keycodes}/main.go Adjusted import paths and function calls for various features.
features/features.go Modified LightFeature and KeysFeature interfaces and New function.
features/keys/{feature, feature_simulation, keycode, keymap}.go Adjusted key-related features and methods.
features/light/backlight_colors.go Updated BacklightColors struct and methods.

🐇
In the land of code, where rabbits play,
We tweaked and tuned, in a meticulous way.
From keys to lights, and states so grand,
Our features now, more robust will stand.
With .nugafile paths and linting clear,
Our code's refined, let's give a cheer!
🌟

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Actionable comments posted: 9

Outside diff range and nitpick comments (2)
examples/dump/main.go (1)

37-60: The function describeDumb (note the typo in the name, should be describeDump) provides a detailed description of the dump contents. Consider correcting the typo in the function name and uncommenting the lines that are currently commented out if they are necessary for the function's purpose.

Consider renaming describeDumb to describeDump to correct the typo.

features/keys/keymap_test.go (1)

Line range hint 53-73: Add assertions for error handling in tests.

Consider adding assertions to check for errors in your test cases. This will ensure that your tests fail gracefully and provide meaningful error messages when something goes wrong.

Review Details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits Files that changed from the base of the PR and between 2d2c6f5 and 709d2cd.
Files ignored due to path filters (2)
  • go.mod is excluded by !**/*.mod
  • go.sum is excluded by !**/*.sum
Files selected for processing (43)
  • .github/workflows/quality-assurance.yaml (1 hunks)
  • Makefile (2 hunks)
  • dump/collect.go (1 hunks)
  • dump/defaults.go (1 hunks)
  • dump/defaults/Halo65.nugafile (1 hunks)
  • dump/defaults/Halo75.nugafile (1 hunks)
  • dump/defaults/Halo96.nugafile (1 hunks)
  • dump/defaults_test.go (2 hunks)
  • dump/restore.go (1 hunks)
  • dump/state.go (1 hunks)
  • examples/cc/main.go (1 hunks)
  • examples/custom-effect/main.go (3 hunks)
  • examples/dump/main.go (1 hunks)
  • examples/keycodes/main.go (2 hunks)
  • features/features.go (1 hunks)
  • features/keys/feature.go (3 hunks)
  • features/keys/feature_simulation.go (1 hunks)
  • features/keys/keycode.go (2 hunks)
  • features/keys/keymap.go (1 hunks)
  • features/keys/keymap_test.go (2 hunks)
  • features/keys/macro.go (1 hunks)
  • features/keys/state.go (1 hunks)
  • features/light/backlight_colors.go (2 hunks)
  • features/light/color.go (1 hunks)
  • features/light/color_test.go (2 hunks)
  • features/light/constants.go (2 hunks)
  • features/light/custom.go (1 hunks)
  • features/light/custom_test.go (2 hunks)
  • features/light/effect.go (1 hunks)
  • features/light/errors.go (1 hunks)
  • features/light/feature.go (1 hunks)
  • features/light/feature_simulation.go (1 hunks)
  • features/light/state.go (1 hunks)
  • features/simulation.go (1 hunks)
  • hid/device.go (2 hunks)
  • internal/assert/errors.go (1 hunks)
  • internal/assert/slice.go (1 hunks)
  • internal/assert/slice_test.go (1 hunks)
  • internal/hex/format.go (1 hunks)
  • internal/hex/format_test.go (3 hunks)
  • internal/hex/print_test.go (1 hunks)
  • simulation.go (1 hunks)
  • simulation_test.go (2 hunks)
Files skipped from review due to trivial changes (6)
  • .github/workflows/quality-assurance.yaml
  • dump/defaults/Halo65.nugafile
  • dump/defaults/Halo75.nugafile
  • dump/defaults/Halo96.nugafile
  • internal/assert/errors.go
  • internal/hex/print_test.go
Additional comments not posted (66)
dump/state.go (3)

8-8: Updated comment clarifies the purpose of the State struct. Good for maintainability.


10-10: Addition of the Model field aligns with the new structure for device state representation.


12-12: Inclusion of Data field enhances modularity by encapsulating feature-related data.

dump/restore.go (4)

10-10: Change in function signature to use *hid.Device aligns with the refactoring strategy for direct device handling.


12-12: Proper use of abstraction in instantiating features based on the device and model.


13-13: Immediate error handling after setting light state data is a good practice.


16-16: Clear and concise final return statement.

simulation.go (1)

11-19: The FromTemplate function correctly constructs a simulated device using the provided state, aligning with the new architecture for handling device features.

dump/defaults.go (1)

16-16: Change in file path construction to use ".nugafile" aligns with the migration to a new file format.

internal/hex/format.go (3)

11-11: Conversion to uppercase in FromByte enhances consistency in hex string formatting.


16-16: Prefixing with "0x" and converting to uppercase in FromUInt32 improves readability and consistency.


20-21: Addition of FromUInt32Color enhances the utility of the hex package by providing color formatting capabilities.

features/simulation.go (2)

9-13: StateData struct is well-defined, encapsulating light and keys data, aligning with the modular approach to handling device features.


15-21: NewSimulation function correctly creates a Features object from state data, aligning with the new architecture for feature handling.

dump/collect.go (2)

6-6: Refactored Collect function to use the features package and handle device features more modularly.

This change aligns with the PR's objective to rework the dumping format and simplifies the interaction with device features by using a unified interface.

Also applies to: 11-28


16-16: Ensure robust error handling.

The error handling for both lights and keys data retrieval is clear and follows best practices by returning early in case of an error.

Also applies to: 20-20

dump/defaults_test.go (1)

33-34: Updated test assertion to check the Model field.

This change is consistent with the updates in the State struct and ensures that the tests are aligned with the new data structure.

features/keys/keycode.go (1)

5-8: Improved dynamic handling of key codes.

The changes allow these functions to handle variable input sizes, which enhances flexibility and robustness.

Also applies to: 19-21

internal/assert/slice.go (1)

11-16: Added new assertion functions for slice operations.

These functions enhance the robustness of the code by providing clear, reusable assertions for common slice operations.

Also applies to: 19-25

internal/assert/slice_test.go (1)

9-20: Added tests for new assertion functions.

The tests are well-structured and provide good coverage for the new assertion functions, ensuring their functionality is verified.

Also applies to: 22-33

features/light/errors.go (1)

14-18: Introduced specific error variables for light features.

These new error declarations improve the clarity and specificity of error handling in the light features module.

simulation_test.go (1)

34-34: Good addition of error handling and device validation in tests.

features/light/color_test.go (3)

12-19: Enhanced clarity and correctness in color parsing tests.


26-32: Consistent and clear testing for short hex color strings.


43-44: Proper handling and verification of errors in color parsing tests.

Makefile (1)

21-22: Correctly updated linting configurations to exclude the examples directory.

examples/keycodes/main.go (1)

33-43: Updated usage of key functions and paths aligns with PR objectives to simplify key handling.

features/keys/state.go (1)

12-25: Enhanced error handling and state management in key state functions.

Also applies to: 34-53

features/light/state.go (3)

5-10: The State struct is well-defined and appropriately documented.


12-23: The Data method correctly serializes the state into a raw data format, handling optional templates effectively.


25-45: The StateData struct and its Parse method are correctly implemented to handle the parsing of raw state data.

internal/hex/format_test.go (3)

16-16: The addition of the test case for 0xFF in TestFromByte is correct and improves test coverage.


35-35: The addition of the test case for 0xFFFFFFFF in TestFromUInt32 is correct and enhances test coverage.


47-65: The test cases in TestFromUInt32Color are well-chosen, covering a range of typical color values, and correctly test the functionality.

features/features.go (3)

20-26: The LightFeature interface is correctly defined with appropriate methods for managing light features, including state data.


33-39: The KeysFeature interface is correctly defined with appropriate methods for managing key features, including state data.


41-46: The New factory function is correctly implemented, properly initializing the Features instance with both light and keys features.

features/light/custom_test.go (2)

17-32: The TestParseCustomBacklight is correctly implemented, effectively testing the parsing of custom backlight colors from a byte array.


53-60: The TestCustomBacklightToBytes is correctly implemented, effectively testing the serialization of custom backlight colors to a byte array.

features/light/color.go (2)

17-34: The methods for handling color components and conversion in the Color type are correctly implemented and well-documented.


56-75: The ParseHexColor function is correctly implemented, effectively parsing hex color strings into RGB components and handling errors appropriately.

features/light/constants.go (1)

13-19: The constants and command arrays in features/light/constants.go are correctly defined, providing necessary values for handling light features.

Also applies to: 13-19

features/light/feature_simulation.go (5)

15-21: The constructor NewSimulation correctly initializes a FeatureSimulation instance using the provided state data and model. The use of layout.GetBacklightTemplate and s.Parse ensures that the state is correctly parsed according to the model's layout.


30-33: The method SetEffects directly modifies the state without any checks or additional logic. This is acceptable in a simulation context where direct manipulation might be necessary, but consider adding error handling or validation if the simulation context changes.


41-43: The method SetBacklightColors is straightforward and follows good practices for setter methods in a simulation environment.


55-60: In SetCustomEffect, there is a check for f.template being nil, which is good for preventing runtime errors. However, consider logging or handling this error case more explicitly to aid in debugging or testing.


69-71: The method SetStateData uses s.Parse to update the state, which is a good use of existing parsing logic to ensure consistency. However, ensure that s.Parse handles all edge cases or potential errors that could arise from different templates.

features/light/backlight_colors.go (2)

5-5: The definition of BacklightColors as a two-dimensional array is efficient for fixed-size color configurations. This structure is appropriate for the intended use-case of managing multiple modes and colors.


56-59: The method toSlice correctly converts the array to a slice of slices, which can be more versatile for certain operations. The use of make for initializing slices is correctly done.

features/keys/keymap.go (2)

33-50: The method Bytes correctly serializes the key map into bytes. The use of a switch statement to handle different action types is appropriate. However, consider handling potential errors that might arise from tpl.GetPosition or when position is out of bounds.


54-58: The method ParseKeyMap effectively deserializes a byte array into a KeyMap. It handles different types of keys appropriately. However, ensure that the tpl parameter is always valid and consider adding error handling for cases where position might be out of bounds.

examples/cc/main.go (1)

59-91: The main function handles command-line arguments and performs file operations based on those arguments. The error handling function must is used effectively to simplify error handling. However, consider improving the user feedback for the must function to provide more context about where the error occurred.

examples/dump/main.go (2)

18-25: The function saveDump correctly collects, marshals, and writes device state to a file. The use of must for error handling is consistent with other parts of the codebase.


27-35: The function restoreDump effectively reads, unmarshals, and restores device state from a file. It uses consistent error handling and follows the pattern established in other parts of the codebase.

features/light/effect.go (1)

88-88: The method ParseEffects correctly parses raw bytes into an Effects structure. The use of mathematical operations to decode the brightness and speed is appropriate. However, consider adding error handling for cases where data might not be the expected length.

features/keys/feature_simulation.go (1)

84-88: Consider handling errors when creating default StateData.

- return &StateData{
+ sd := &StateData{
+   Mac:    make([]byte, 1024),
+   Win:    make([]byte, 1024),
+   Macros: make([]byte, 1024),
+ }
+ return sd, nil

This change ensures that the method returns an error if the creation of the default StateData fails, enhancing error handling.

Likely invalid or redundant comment.

features/keys/macro.go (1)

94-94: Validate macro parsing logic.

This script will help verify that the macro parsing logic works correctly across a range of different inputs, ensuring robustness and reliability.

features/light/feature.go (9)

16-19: Constructor New now initializes template using layout.GetBacklightTemplate(model). This change aligns with the PR's objective to simplify key functions and enhance assertions by ensuring that the template is directly related to the model.


70-75: The method SetRawBacklightColors constructs a request to set backlight colors. Ensure that the byte slice operations are correct and that the command length calculation at line 71 accurately reflects the intended request size.

Verification successful

The byte slice operations and length calculation in the SetRawBacklightColors method are correct. The CmdSetColors is properly defined, and the append operations are standard and correctly implemented.

  • CmdSetColors is defined as a byte slice in constants.go.
  • The length calculation len(CmdSetColors) + len(data) accurately reflects the intended request size.
  • The append operations append(request, CmdSetColors...) and append(request, data...) are correctly performed.
Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Description: Verify the correctness of byte slice operations in SetRawBacklightColors.

# Test: Check for potential data corruption issues by reviewing the byte slice operations.
rg --type go "CmdSetColors|data" ./features/light

Length of output: 2247


151-159: The method SetStateData sets the entire state of the keyboard lights. It sequentially sets colors, parameters, and custom effects. Ensure that errors from each setting operation are correctly handled and do not cause partial updates.

Verification successful

The SetStateData method in features/light/feature.go handles errors by returning immediately if any of the SetRawBacklightColors, SetRawEffects, or SetRawCustomEffect methods fail. This ensures that no partial updates occur, as the method exits on the first encountered error.

  • features/light/feature.go:153-154: Returns if SetRawBacklightColors fails.
  • features/light/feature.go:156-157: Returns if SetRawEffects fails.
  • features/light/feature.go:159: Returns the result of SetRawCustomEffect.
Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Description: Verify error handling in SetStateData to ensure no partial updates occur.

# Test: Review the error handling logic in SetStateData.
rg --type go "func \(f \*Feature\) SetStateData" ./features/light

Length of output: 151



Script:

#!/bin/bash
# Extract the full implementation of the SetStateData method to review error handling.
ast-grep --lang go --pattern $'func (f *Feature) SetStateData($_) $_ {
  $$$
}' ./features/light

Length of output: 639


33-43: The method SetRawEffects constructs a request to set effects. It appends multiple byte slices to form the final request. Ensure that the order of appending and the sizes of the slices are correct to prevent data corruption.

Verification successful

To verify the correctness of byte slice operations in the SetRawEffects method, we need to check the following:

  1. The definition of CmdSetParams in constants.go.
  2. The implementation of GetRawEffects to understand the size and content of previous.
  3. Ensure that the final request is constructed correctly without any data corruption.

Let's gather more information about CmdSetParams and GetRawEffects.


The gathered information provides the following insights:

  1. CmdSetParams Definition:

    • CmdSetParams is defined in constants.go as a byte slice representing the keyboard params writing command header.
  2. GetRawEffects Implementation:

    • The GetRawEffects method retrieves raw effects data by making a request with CmdGetParams and slicing the result to return a specific portion of the data.

Given this information, the order of appending byte slices in the SetRawEffects method appears to be correct. The sizes of the slices being appended are also appropriate, as CmdSetParams is a predefined command header, data is the input parameter, previous is a specific slice of the raw effects data, and a slice of 770 bytes is appended at the end.

Therefore, the construction of the final request in SetRawEffects seems to be correct and should not lead to data corruption.

  • CmdSetParams is correctly defined as a command header.
  • GetRawEffects correctly retrieves and slices the raw effects data.
Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Description: Verify the correctness of byte slice operations in SetRawEffects.

# Test: Check for potential data corruption issues by reviewing the byte slice operations.
rg --type go "CmdSetParams|data|previous" ./features/light

Length of output: 2366



Script:

#!/bin/bash
# Verify the definition of CmdSetParams in constants.go
rg --type go "CmdSetParams" ./features/light/constants.go

# Verify the implementation of GetRawEffects in feature.go
ast-grep --lang go --pattern 'func (f *Feature) GetRawEffects() $_' 

Length of output: 639


121-127: The method SetCustomEffect sets custom effect colors. It uses colors.Bytes(f.template) for serialization, which should be checked to ensure correct data formatting.


56-57: The method SetEffects now uses e.Bytes() to convert effects data before setting it. This change should be checked to ensure that e.Bytes() correctly serializes the effects data.


102-106: The method SetRawCustomEffect constructs a request to apply a custom effect. Ensure that the byte slice operations are correct and that the request is properly formed to prevent data corruption.


93-98: The method GetRawCustomEffect retrieves raw custom effect data. The slicing operation at line 98 should be validated to ensure it does not exceed the buffer size, similar to other raw data retrieval methods.


25-29: The method GetRawEffects retrieves raw effects data. The slicing operation at line 29 should be carefully validated to ensure it does not go out of bounds, which could lead to runtime panics.

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Actionable comments posted: 0

Review Details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits Files that changed from the base of the PR and between 709d2cd and 8f8be69.
Files selected for processing (13)
  • features/keys/feature_simulation.go (1 hunks)
  • features/keys/keymap_test.go (2 hunks)
  • features/light/backlight_colors.go (1 hunks)
  • features/light/custom.go (1 hunks)
  • features/light/custom_test.go (2 hunks)
  • features/light/errors.go (1 hunks)
  • features/light/feature.go (1 hunks)
  • features/light/feature_simulation.go (1 hunks)
  • features/light/state.go (1 hunks)
  • features/simulation.go (1 hunks)
  • hid/device.go (4 hunks)
  • hid/errors.go (1 hunks)
  • simulation.go (1 hunks)
Files skipped from review as they are similar to previous changes (9)
  • features/keys/keymap_test.go
  • features/light/backlight_colors.go
  • features/light/custom_test.go
  • features/light/errors.go
  • features/light/feature_simulation.go
  • features/light/state.go
  • features/simulation.go
  • hid/device.go
  • simulation.go
Additional comments not posted (7)
hid/errors.go (2)

12-13: LGTM! Clear and descriptive error message for byte count mismatches.


12-13: Ensure consistent error handling by using this function wherever byte count mismatches are possible.

Verification successful

The search results indicate that NewErrCountMismatch is used in hid/device.go and is also tested in hid/errors_test.go. This suggests that the function is being utilized for handling byte count mismatches.

  • hid/device.go: return NewErrCountMismatch(expected, transferred)
  • hid/device.go: return nil, NewErrCountMismatch(count-1, len(resp))

These usages confirm that NewErrCountMismatch is applied where byte count mismatches are possible.

Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Description: Verify that `NewErrCountMismatch` is used consistently across the codebase.

# Test: Search for error handling that involves byte count mismatches.
rg --type go "byte count mismatch" ./hid

Length of output: 118



Script:

#!/bin/bash
# Description: Verify that `NewErrCountMismatch` is used consistently across the codebase.

# Test: Search for the usage of `NewErrCountMismatch`.
rg --type go "NewErrCountMismatch" .

Length of output: 525

features/light/custom.go (3)

5-6: Type definition for CustomEffectMap is clear and aligns with the new custom effect handling.


9-21: Refinement of payload handling with dynamic size checks enhances robustness against buffer overflow errors.


24-35: Proper error handling and parsing logic in ParseCustomEffect function. Good use of bounds checking.

features/keys/feature_simulation.go (1)

1-102: The implementation of the FeatureSimulation class is robust, with comprehensive error handling and clear method definitions.

features/light/feature.go (1)

Line range hint 1-162: Comprehensive handling of light features with robust error checking and clear method implementations.

@mishamyrt mishamyrt merged commit caa30ac into main May 25, 2024
2 checks passed
@mishamyrt mishamyrt deleted the feature/nugafile branch May 25, 2024 21:44
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