This is the Terminal Platformer Engine, also known as Engine. This is a barebones game engine that demonstrates the possibilities of game development in a terminal environment.
Current features:
- Basic platformer physics
- Power-ups
- Coins
- Breakable brick blocks
- ANSI color
- Bidirectional fireball power-up
- Stompable enemies with basic AI (chase the player)
TO-DO:
- Fix issue in which ground collision does not work when hitting low objects
- Multi-screen support
- Fix fireball collision with enemies