Note
This project represents its final, complete version and will likely not receive further updates as I’ve moved on to other projects.
Made with Unity 2023.2.12f1
Senior Final Project – Video Game Design, Redmond High School 2025
You're inside your own brain... dreaming.
But it's not peaceful — energy drinks are invading your mind.
If they touch you, you lose a life. Lose all 3? You wake up.
Armed only with a handful of melatonin gummies and a flashlight, you must fight off waves of caffeinated chaos in the dark. The deeper you sleep, the more they come.
- 🕹️ 3D first-person gameplay
- 🌑 Dark dreamscape lit only by your flashlight
- 🥤 Wave-based enemies
- Wave number = number of enemies
- New wave spawns when all current energy drinks are defeated
- 🐻 Melatonin gummies as weapons
- ❤️ 3 lives before you wake up
- 👻 Creepy vibes — you never know when a drink might sneak up behind you...
- WASD — Move
- Mouse — Look around
- Left Click — Throw gummy
- Right Click or F — Toggle flashlight
- Esc — Pause / Exit
- New enemies like coffee mugs, alarm clocks, and glowing phone screens
- Power-ups (e.g., lullabies, warm milk)
- Randomized dreamscapes
- Wave tracking or leaderboard
This work is based on "Shiny_red_gumm" by aguetaa licensed under CC-BY-4.0
- Game specifications & rubric: Game Spec & Rubric (PDF)
- Fonts were imported from Google Fonts, under the OFL license:
- Main Menu Font Climate Crisis
- Text Font: Signika
- Sound & music assets were imported from Pixabay under the Pixabay Content License:
Have questions or suggestions? Feel free to:
- Create issues or submit pull requests on the GitHub repository.
- Reach out to @_kireiiiiiiii on Instagram.