v3.2.0
Changes
- Added
Player.TotalDamage()
&Player.UtilityDamage()
- thanks @DandrewsDev - Added
HitGroupNeck
constant - thanks @akiver - Upgraded deps
go-unassert
andquickhull-go
to latest versions
Player.TotalDamage()
& Player.UtilityDamage()
- thanks @DandrewsDevHitGroupNeck
constant - thanks @akivergo-unassert
and quickhull-go
to latest versions