A cross-platform 3D modeling application written in C++
Available on MacOS, Windows, Linux, and Web
Note: to center the canvas for the Web version, try zooming ("ctrl" + "+") to trigger the resize. This will ensure the GUI is visible and mouse interactions are aligned.
- Mesh Modification (Extrusion, Translation, Rotation, Scale)
- Triangulation (Seidel's Algorithm)
- Multi-key Commands
- Import / Export to OBJ
- GUI for Modes / Options
- More Modifiers (Cuts, Deletes, Add Vertices, Edge Mode)
- Undo / Redo
- ... lots more