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Getting started
The first thing you wanna do with pax is choosing a location where you will store your modpack. Create a new folder and drop your downloaded version of Pax in there, so your directory structure looks like this:
yourcreatedfolder/
βββ pax (or pax.exe under Windows)
Depending on whether you'd like to start fresh or already have a modpack you'd like to edit, there are two actions you can take:
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If you want to create a new modpack, execute the
./pax initcommand.- Pax will ask to confirm your action and to choose your modpack name, the name of the author, the modpack version (can be any version number, for example
1.0.0) and the minecraft version (the version this pack is compatible with).
- Pax will ask to confirm your action and to choose your modpack name, the name of the author, the modpack version (can be any version number, for example
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If you already have a modpack you'd like to modify, execute the
./pax import <file>command.- Replace
<file>with a location to your.zipfile, for example./pax import C:\Downloads\All_The_Mods_6.zip. - For importing, only
.zipfiles in the Curseforge modpack structure are accepted..zipfiles that contain complete minecraft profiles or*.jarfiles are unsupported.
- Replace
Regardless if you chose initialization or import, this is what your directory structure should look like now:
yourcreatedfolder/
βββ modpack/
β βββ overrides/
β βββ manifest.json
βββ pax (or pax.exe under Windows)
If you've opened or unzipped a modpack from Curseforge before, you've surely noticed that pax's directory structure in
modpack/is completely identical to theirs. Pax is designed to be easy to use with the existing Curseforge structure, which means that even if the./pax exportcommand fails or the sun goes dark, you would still be able to manually create your modpack by zipping the contents of themodpack/folder.
Pax has a comprehensive command reference viewable by ./pax --help or ./pax <command> --help.
- If you want to list/add/remove/update mods, check out Managing mods.
- In order to get your pack out into the world, you'll need to export it to a
.zipfile.- Use
./pax exportfor that. The.zipfile you'll find in.out/can be uploaded to Curseforge or used in any launcher that supports importing.zipfiles.
- Use
