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Releases: maplibre/maplibre-gl-native-distribution

6.19.3

23 Oct 15:33
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  • fix number-format/currency expression test for darwin (#3900).
  • Updates drawable size of metal view after it is attached to display hierarchy. (#3903).

6.19.2

17 Oct 13:04
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  • [metal] OffscreenTextureResource: fix compilation warnings (#3727).
  • Apply symbol shader changes from JS for Metal, Vulkan, and OpenGL (#3873).
  • Fixes wrong map view dimension on CarPlay. (#3890).

6.19.1

29 Sep 21:42
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  • Tweak layer depth distribution (#3738).
  • Add weak pointer handling (#3763).
  • Apply just the changes from the MLT branch which aren't really part of that work (#3793).
  • Add extra UI settings and location manager settings. (#3817).
  • fix misplaced LineOffset and LineGapWidth (#3840).

6.18.1

30 Aug 21:54

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  • Fix for raster dem encoding override in style.json (#3570).
  • Fix UB in TaggedString constructor (#3748).
  • Add weak pointer management to RasterSource and derived classes (#3726).

6.18.0

29 Jul 23:05

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6.17.1

09 Jul 23:24

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  • Revert "Fix the symbol blink issue by only placing the symbol in current level", as this was causing regressions (#3610).

6.17.0

09 Jul 14:50

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  • Fix render pipeline state bug (#3598).
  • Added the nearClippedProjMatrix to the drawing context (#3599).
  • feat: add clusterMinPoints option Android and iOS (#3601).

6.16.0

28 Jun 01:50

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6.15.0

11 Jun 03:59

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6.14.0

15 May 14:32

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Important

Please verify glyphs are loading correctly for your styles with this release. Despite careful testing, we also rely on our users to help test the new dynamic texture atlas and to report any issues.

  • Force PMTiles metadata to always have XYZ tile scheme (#3403).
  • Add support to range requests in AssetFileSource (#3404).
  • Implement dynamic texture atlas (#3198).