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2 | 2 |
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3 | 3 | ### v3.0.2
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4 | 4 | Critical fixes and improvements for developers using Windows OS and developers using Unity 6.0
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| 5 | + |
| 6 | +Fixes |
5 | 7 | - Fix the android build problems with Unity 6.0. Settings files and android build procedure has changed, you can check the ReadMe file for the new instructions.
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6 | 8 | - Fix a bug where long-term cache wasn't working as intended during development time on Windows machines.
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7 | 9 | - Fix a bug where caching system caused app freezes on launch.
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8 | 10 | - Fix a bug where JsonUtility couldn't parse response JSON on IL2CPP builds.
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9 | 11 | - Fix LoadView procedure which allows developers to (controllably) jump to different locations on map.
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10 |
| -- Add new settings under image, terrain and vector modules to help limit and control their work. |
11 |
| -- Change TileCreator class to work through an interface. |
12 | 12 | - Fix the compilation issues in the test module.
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13 | 13 | - Fix and update the MapDebug module.
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14 | 14 | - Fix a bug where vector module didn't respect zoom level limits on first view load.
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15 |
| -- Fix a bug where the root object for runtime generated vector entity visuals didn't positioned correctly. |
| 15 | +- Fix a bug where the root object for runtime generated vector entity visuals didn't position correctly. |
| 16 | +- Fix a bug where vector layer module didn't update position of visuals from unloading tiles |
| 17 | +- Fix a bug where TileJson was calling the callback method twice |
| 18 | +- Fix a bug where file and sqlite caches didn't handle custom database and folder names correct |
16 | 19 |
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17 | 20 | New
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18 | 21 | - Add TileLoaded and TileUnloading events to MapboxMap class, along with LoadViewStarting and LoadViewCompleted events.
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21 | 24 |
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22 | 25 | Improvements
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23 | 26 | - Change the scheduling system in data fetching and task management systems to decrease the complexity, making it easier to control and improve performance on highly dynamic maps.
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24 |
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| 27 | +- Add new settings under image, terrain and vector modules to help limit and control their work. |
| 28 | +- Change TileCreator class to work through an interface. |
25 | 29 |
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26 | 30 | ### v3.0.1
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27 | 31 | ### v3.0.0
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