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goflishMC edited this page Jun 27, 2025
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Fabled is a Minecraft RPG plugin that lets you create custom classes, skills, and attributes using a powerful web-based editor — no programming required. This wiki will guide you through everything you need to install, configure, and master Fabled for your server.
- Getting Started – How to install the plugin, access the web editor, and understand the basic workflow.
- Web Editor Overview – Learn how the web editor connects to the backend, manages sessions, and exports YAML files.
- Creating Classes – How to define class trees and profession paths.
- Creating Skills – How to build skills using mechanics, triggers, and effects.
- Blockly Mode (Optional) – Use a visual block-based skill editor instead of the node system.
- Creating Attributes – Create stat categories players can invest in.
- Attribute Scaling Guide – How formulas work and affect gameplay balance.
- Exporting Files – Properly exporting files from the web editor into your server directory.
Each section below corresponds to part of config.yml
or other YAML files in the Fabled plugin directory.
- Accounts
- Targeting
- Saving
- Classes
- Mana
- Skills
- Items
- GUI
- PVP
- Casting
- Interaction
- Click Combos
- Skill Bar
- Experience
- Logging
- Scoreboard
- Worlds
- attributes.yml – Global attribute definitions and scaling logic.
- commands.yml – Custom command structure and syntax.
- effects.yml – Defines custom particle shapes for skills.
- exp.yml – Per-entity XP configuration.
- groups.yml – Class group definitions and point scaling.
- gui.yml – Auto-generated GUI layouts.
- language.yml – Message customization.
- levels.yml – Leveling behavior per group.
- tool.yml – Defines extra icon items for GUI menus.
- tool-config.json – Stores icon caching and editor visuals.
- worldGuard.yml – Region rules when using WorldGuard.
- data folder – Internal storage of generated backups, logs, and cache.
- images folder – Contains PNGs used for Particle Image mechanic.
- players folder – Holds player stats, skills, and account data (do not edit manually).
- Targeting Types – Describes all target types and logic.
- Conditions & Mechanics – Full list of mechanics, triggers, and conditions.
- Status Effects – Explains core statuses like stun, root, silence, and absorb.
- Formulas & Scaling – Math expressions used in dynamic skill scaling.
- Commands – List of all commands, arguments, and permissions.
- Permissions – Permission nodes for each feature and command.
- PlaceholderAPI Placeholders – All usable placeholders for scoreboards and GUIs.
- Supported Plugins
- Deprecated Placeholders
- Common Errors – Problems and solutions for skill setup, placeholders, and more.
- Debugging & Testing Skills – How to test signal paths, effects, and GUI behavior.
- Frequently Asked Questions – Quick answers to common player and admin questions.
-
class-customize – Learn to customize skill/class GUI menus using
/class customize
.
- Example Classes & Skills – Sample content to inspire your design.
- Wiki Roadmap – Our guide to enhancing the wiki in the future.